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Lynda – Game Art Asset Texture Pipeline RUS
magnet:?xt=urn:btih:9517ee8695c57e0dc5c60f504332c877d33846ca&dn=Lynda – Game Art Asset Texture Pipeline RUS
磁力链接详情
文件列表详情
9517ee8695c57e0dc5c60f504332c877d33846ca
infohash:
26
文件数量
272.17 MB
文件大小
2020-12-10 05:35
创建日期
2024-11-5 15:01
最后访问
相关分词
Lynda
–
Game
Art
Asset
Texture
Pipeline
RUS
001 Welcome.mp4 6.12 MB
002 Course prerequisites.mp4 2.17 MB
003 How to use the exercise files.mp4 568.27 KB
004 Methods of collecting references.mp4 3.77 MB
005 Set up the 3ds Max project file.mp4 5.73 MB
006 Begin the high-poly modeling process.mp4 18.82 MB
007 High-poly modeling techniques and tricks.mp4 25.6 MB
008 Apply high-poly details to the rocket.mp4 18.18 MB
009 Begin the low-poly modeling process.mp4 3.93 MB
010 Unwrap low-poly rocket pieces.mp4 16.12 MB
011 Apply a lightmap to the game-ready mesh.mp4 8.94 MB
012 Export low-poly model for Unreal and create a simple collision.mp4 16.92 MB
013 Export for exploded baking in Substance Painter.mp4 8.6 MB
014 Prep the Unreal level for rocket prop.mp4 4.22 MB
015 Import static mesh into Unreal.mp4 6.45 MB
016 Set up your project in Substance Painter.mp4 3.12 MB
017 Set up baking parameters.mp4 12.68 MB
018 Add adjusted maps and start a new Paint file.mp4 3.61 MB
019 Review Substance Painter masking tools.mp4 12.71 MB
020 Begin painting within Substance Painter.mp4 16.87 MB
021 Apply textures with materials and smart materials.mp4 21.94 MB
022 Apply stenciled designs to your rocket.mp4 22.36 MB
023 Export Painter files to Substance Designer.mp4 10.6 MB
024 Import maps and create Unreal materials.mp4 10.76 MB
025 Final positioning within Unreal and check in the prop.mp4 9.39 MB
026 Next steps.mp4 2.01 MB
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