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[Tuts Plus] Introduction to 3ds Max 2015-KTR
magnet:?xt=urn:btih:C49F0C123E52E1BA8CC99E1E0928EF03D954219D&dn=[Tuts Plus] Introduction to 3ds Max 2015-KTR
磁力链接详情
文件列表详情
C49F0C123E52E1BA8CC99E1E0928EF03D954219D
infohash:
113
文件数量
4.25 GB
文件大小
2014-8-30 16:37
创建日期
2024-11-7 15:33
最后访问
相关分词
Tuts
Plus
Introduction
to
3ds
Max
2015-KTR
48.Exploring the unwrapping tools.FLV 66.87 MB
54.Preparing our model to be rigged.FLV 66.69 MB
38.Smoothing the arm pieces.FLV 64.21 MB
40.Smoothing the lower body of the mech.FLV 62.2 MB
31.Modeling the jet pack tank.FLV 60.42 MB
88.Animating the mech's platform.FLV 60.41 MB
23.Mirroring the arm.FLV 59.96 MB
36.Using smoothing methods.FLV 57.56 MB
97.Using space warps.FLV 57.07 MB
107.Setting up image-based lighting in 3ds Max.FLV 56.84 MB
26.Modeling the middle leg link.FLV 56.12 MB
41.Adding the final details of the helmet.FLV 55.93 MB
37.Smoothing the shoulder pieces.FLV 55.87 MB
95.Creating particles in 3ds Max.FLV 55.21 MB
39.Smoothing the accessory pieces.FLV 54.87 MB
32.Modeling the jet pack exhaust.FLV 54.84 MB
33.Modifying the hip to function.FLV 53.92 MB
108.Working with additional light sources in 3ds Max.FLV 53.85 MB
49.Using substance materials.FLV 53.27 MB
25.Finishing the upper leg.FLV 52.61 MB
109.Optimizing render speed in 3ds Max.FLV 52.18 MB
110.Fine-tuning particles and other materials.FLV 52 MB
34.Modeling a hose.FLV 51.9 MB
111.Adding motion blur and improving rendered image quality.FLV 51.52 MB
102.Understanding light types in 3ds Max.FLV 51.1 MB
74.Controlling the mech's legs.FLV 50.93 MB
51.Adding file textures.FLV 50.15 MB
7.Accessing sub-object modes.FLV 50.09 MB
90.Finalizing our blocking pass and starting on our polishing stage.FLV 49.73 MB
29.Modeling the back foot piece.FLV 49.54 MB
20.Modeling the arm cannon housing.FLV 49.32 MB
96.Modifying the particle system behavior.FLV 49.17 MB
64.Setting up bone chains for the mech's toes..FLV 48.61 MB
22.Modeling the gun barrel.FLV 47.86 MB
21.Modeling the arm cannon interior.FLV 47.26 MB
89.Blocking in the mech's performance.FLV 46.67 MB
24.Modeling the upper leg.FLV 45.56 MB
44.Modifying the basic parameters of a material.FLV 44.28 MB
66.Connecting the mech's legs to follow the rig.FLV 43.35 MB
30.Modeling the mid sections.FLV 42.86 MB
56.Finishing the grouping process of our model.FLV 42.71 MB
100.Finalizing the particle system.FLV 42.34 MB
52.Adding a bump map.FLV 41.43 MB
73.Connecting the arms to our rig and adding inverse kinematics to the limbs.FLV 41.26 MB
17.Modeling the shoulder socket.FLV 41.25 MB
82.Managing keyframes in the Curve Editor and cycling animation infinitely.FLV 41.25 MB
67.Skinning objects in 3ds Max.FLV 40.85 MB
11.Modeling the hull.FLV 40.54 MB
98.Creating the fog material.FLV 40.51 MB
76.Creating custom attributes and wiring parameters.FLV 39.72 MB
19.Modeling the elbow joint.FLV 39.6 MB
72.Creating the mech's arm bones.FLV 39.17 MB
27.Modeling the lower leg.FLV 39.09 MB
16.Modeling the shoulder mount.FLV 39.02 MB
92.Adding a shot camera.FLV 38.62 MB
59.Creating a control for the mech's lower torso.FLV 38.42 MB
62.Building your first bone chain.FLV 38.3 MB
3.Viewport navigation.FLV 38.01 MB
113.Converting an image sequence to a movie file in 3ds Max.FLV 37.94 MB
58.Building a control object for the mech's upper torso.FLV 37.55 MB
18.Modeling the upper arm.FLV 37.47 MB
35.Adding the final elements.FLV 36.98 MB
43.Material editor overview.FLV 36.78 MB
47.Unwrapping UV basics.FLV 36.73 MB
99.Finalizing the fog material.FLV 36.61 MB
45.Adding multiple materials to a single object.FLV 36.25 MB
28.Modeling the front foot piece.FLV 35.84 MB
6.Creating and manipulating geometry.FLV 35.73 MB
15.Modeling the pelvis.FLV 34.49 MB
78.Rigging with the Reaction Manager.FLV 34.38 MB
79.Making our scene animator-friendly.FLV 34.36 MB
83.Working with Auto Key and creating simple expressions in the Curve Editor.FLV 33.89 MB
14.Finishing the helmet.FLV 33.56 MB
105.Utilizing the Object Properties window in 3ds Max.FLV 33.46 MB
55.Creating groups in 3ds Max.FLV 32.94 MB
61.Adding a control for the mech's center-of-mass.FLV 32.92 MB
10.Setting up reference images.FLV 32.62 MB
13.Smoothing the splines.FLV 32.28 MB
104.Understanding diffuse and specular components.FLV 31.94 MB
63.Finishing our initial bone chain.FLV 31.94 MB
91.Finishing the mech's polishing pass.FLV 31.79 MB
112.Outputting our final animation from 3ds Max.FLV 31.6 MB
60.Controlling the lower back.FLV 30.73 MB
103.Basic light parameters in 3ds Max.FLV 30.55 MB
68.Deforming the fueling line's envelope object.FLV 30.51 MB
81.How to create and edit keyframes in 3ds Max.FLV 29.62 MB
75.Finishing the leg controls.FLV 29.39 MB
12.Beginning the helmet.FLV 28.82 MB
86.Creating crowds with Populate.FLV 28.77 MB
77.Arm controls.FLV 28.01 MB
85.Path animation.FLV 27.46 MB
69.Controlling the fueling line.FLV 26.7 MB
70.Deforming the mech's mid section.FLV 26.65 MB
57.Creating a global control.FLV 26.1 MB
93.Wrapping up the animation and previewing animations in real-time.FLV 25.62 MB
5.Selecting and viewing objects.FLV 25.37 MB
65.Mirroring bones in 3ds Max.FLV 25.26 MB
8.Grouping and parenting.FLV 24.6 MB
2.Interface overview.FLV 23.55 MB
4.Creating a 3ds Max project folder.FLV 23.26 MB
46.Using procedural maps.FLV 22.31 MB
106 Changing the rendering engine used by 3ds Max.FLV 21.44 MB
87.Starting on our final project.FLV 21.18 MB
84.Creating expressions.FLV 21.11 MB
71.Attaching the mid section to follow our rig.FLV 20.49 MB
1.Introduction and project overview.FLV 14.64 MB
50.Outputting a UVW template.FLV 13.85 MB
42.Materials and texturing overview.FLV 7.77 MB
101.Lighting and rendering overview.FLV 7.63 MB
9.Modeling overview.FLV 7.61 MB
94.Dynamics overview.FLV 6.04 MB
80.Animation overview.FLV 4.83 MB
53.Rigging overview.FLV 2.64 MB
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